The hotel
Whether you are a couple or with your family or friends, you will feel at home here at Hotel Cap Pirate.
Hotel Cap Pirate and its 46 luxury suites offer the world a unique new concept! A luxury “hotel museum” in a world of pirates! Come and spend the day experiencing a unique exotic world where you will discover 19 soundscapes, more than 15,000 items, more than half of which are real and the other half are replicas designed by the project’s artists with over 100 information points!
Promotion: breakfasts offered from 03/04 to 21/06 and from 02/09 to 31/12
The best services have been put in place for the comfort of our guests. The entire team is at your disposal to welcome you with professionalism and courtesy. We want to take you on a journey into the world of pirates … A unique depth of detail!
The pirate cabins
The lifestyle of the pirates did not really allow them to have a foot on the dry land, but the hotel Cap Pirate has built their homes.
Inside you will find objects of the daily life of pirates, such as utensils, fishing tools and musical instruments…
Listen to old pirates and their women talking…
Prison
It is impossible to imagine the world of the sea without prisons and the punishments inflicted on the prisoners.
Find out more about the instruments of torture in a reconstructed setting.
Do not be distracted by the prisoners and do not release them…
The skull
Fiction always shows us caves with gigantic skulls at the entrance, concealing the spoils of war.
Dare to enter this dangerous place to pilfer precious stones.
The arms hallway
Each port is protected by a fort armed to the teeth to face pirate attackers.
Come and look at the multitude of pirate weapons and understand what they were used for.
The cannon room
Cross the cannon room and avoid being hit. Will the pirates overcome their opponents?
The village
At the quay, the pirates took advantage of their time on the quay to replenish their stock of grenades, buy a beautiful wooden leg or repair the sail of their boat at the tailors of the day…
Cross the corridor without disturbing the captain in his dwelling, planning his next trips.